AI Insights · Timothy · July 2022
Top 5 Cannabis Games on iOS in the US for Q2 2022
Explore the performance of the top 5 cannabis games on iOS in the US during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top cannabis games on the iOS platform in the United States. Below, we break down the weekly downloads, revenue, and active user trends for the top 5 cannabis games: Weed Inc: Idle Tycoon, Weed Firm 2: Back To College, Hempire - Weed Growing Game, Bud Farm: Idle Tycoon Game, and Wiz Khalifa's Weed Farm.
Weed Inc: Idle Tycoon
During Q2 2022, Weed Inc: Idle Tycoon experienced a noticeable decline in weekly revenue, starting at around $124K at the end of March and dropping to approximately $56K by the end of June. Weekly downloads also saw fluctuations, beginning at 60K and ending the quarter at about 26K. Active users started at 180K and decreased to around 114K by the end of June.
Weed Firm 2: Back To College
Weed Firm 2: Back To College showed a decline in weekly revenue from about $20K at the end of March to roughly $10K by the end of June. Weekly downloads were relatively stable, averaging around 5-7K throughout the quarter. Active users remained steady, starting at 51K and ending at approximately 43K.
Hempire - Weed Growing Game
Hempire - Weed Growing Game saw a decline in weekly revenue, starting at $25K and ending at $13K by the end of June. Weekly downloads fluctuated, starting at around 5K and ending the quarter at about 3K. Active users also saw a downward trend, beginning at 12K and dropping to around 8.7K.
Bud Farm: Idle Tycoon Game
Bud Farm: Idle Tycoon Game experienced a decrease in weekly revenue, starting at $71K and ending at approximately $38K. Weekly downloads were inconsistent, with a peak of about 7.4K in mid-April, but dropping to around 500 by the end of June. Active users started at 23K and declined to about 13.7K by the end of the quarter.
Wiz Khalifa's Weed Farm
Wiz Khalifa's Weed Farm had minimal revenue throughout the quarter, remaining steady at around $10-$19 per week. Weekly downloads began at around 3.6K and ended at approximately 2.1K. Active users saw a slight decline, starting at 8.4K and ending at around 6.6K.
These insights on the performance of the top cannabis games on iOS in the US for Q2 2022 are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.